Melanice Chernock | http://melaniechernock.com
“Love Hurts was created based on an assignment to make an activity book. I thought it would be more interesting to make a sort of activity kit instead. From there, I came up with the concept of Love Hurts: A first aid kit for a broken heart. Initially, I knew that I did not want to make a kit of sadness and wanted to approach the product with a sense of humor. Love Hurts contains all of the essentials for going through a rough breakup such as dark chocolate, vodka, an excellent mix CD, and, if all else fails, tissues. All of the products come neatly packaged in a compact kit. A promo video was also made to show the products in use. “
Melanie Chernock is a graphic designer/animator/recent graduate based in New York. her goal is to create work that is communicative, humorous, and surprising. in the past, she has worked for vice magazine and chermayeff & geismar.
CARA, COMO EU RI DISSO. Quem entender vai rir também!
Eles pelo menos podiam dar comida de graça né…
You get a detail shot up there too to check out Wander.
This was a doodle that went a bit further and became mostly an illustration. I never actually played the game. I sat and watched my boyfriend play it while I was working on various other jobs and sketching. So technically I played through but my boyfriend was my hands on the controls. Let me tell you, I felt so bad for the kid, Wander. Because the absolute SCALE of that game… makes the player so diminutive compared to these hulking silhouettes that fill up the entire landscape.
There’s something about silent heroes in video games that makes them so incredibly compelling. They go forth and get the job done, to protect the world or a loved one. …Even if there’s an incredibly steep price to pay.
Belíssimo! Muito interessante o trabalho do Frank O’Hara, recomendo.
Abraham Joshua Heschel (via arpeggia)
Hoje eu assisto o pôr-do sol de nós dois,
Esperando a Lua aparecer depois,
para decifrar o indecifrável.